Step-by-step guides for getting Claude running on your computer
Click an option below to see the setup guide
Requires a Claude Pro or Max plan. The native installer handles everything — no Node.js needed.
claude — that becomes the working directory:If the one-liner is blocked on your machine (corporate policy, no admin rights), use one of these:
Or, if you already have Node.js 18+:
Only the native installer (Step 1) auto-updates.
Requires Claude Code installed first (above). The extensions share auth and chat history with the CLI.
Requires Claude Code to be installed first. Roblox Studio has a built-in MCP server — no plugins needed.
--scope project if you want this saved with the current project instead of globally.Requires Claude Code installed first. Uses the maintained CoplayDev Unity MCP package — auto-registers with Claude Code, no JSON editing.
uv (its small dependencies).cd to your Unity project, and run claude:
Register the Unity MCP from PowerShell manually (replace the port if Unity is on a different one):
Click an option below to see the setup guide
Requires a Claude Pro or Max plan. The native installer handles everything — no Node.js needed.
cd into your project folder before running claude:If you prefer a package manager:
Or, if you already have Node.js 18+:
Only the native installer (Step 1) auto-updates.
Requires Claude Code installed first (above). The extensions share auth and chat history with the CLI.
Requires Claude Code installed first. Roblox Studio has a built-in MCP server — no plugins needed.
--scope project if you want it saved with the current project instead of globally.Requires Claude Code installed first. Uses the maintained CoplayDev Unity MCP package — auto-registers with Claude Code, no JSON editing.
uv. On Mac:
Register the Unity MCP from Terminal manually (replace the port if Unity is on a different one):
Now that Claude is set up, check out our other guides: